MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes.
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
WHAT'S NEW
Version 1.0.0:
- [New] Painting plugin: color, selection and smoothing directly interactively onto the mesh (thanks to gfrei)
- [New] Simplification of textured Mesh with preservation of texture coords (thanks to pirosu)
- [New] Automatic vertex unification when loading stl files
- [New] More user-definable parameters in quadric simplification and in hole filling
- [New] Improved filtering and support for compressed depthimage in the Epoch import tool
- [New] New generic dialog mechanism, easier for developer add/change/document filter parameters
- [New] Selection handling improved in many filters
- [New] Added wiki based online help
- [New] Restored on screen help
- [New] Added online bug submission using Sourceforge tracking more... more...system
- [New] Reformatted info bar (Added number of selected faces and fixed size fonts) . Follow the link and
free download MeshLab now.
DETAILS