Audio Overload is a video game music player for the Macintosh. It supports the following formats:
- AY - Amstrad CPC/Spectrum ZX
- GBS - Nintendo Gameboy
- GSF - Nintendo Gameboy Advance
- GYM - Sega Megadrive/Genesis
- HES - PC Engine
- KSS - MSX
- MDX - Sharp X68000
- MOD - Commodore Amiga
- NSF - Nintendo NES
- RAW - PC with AdLib
- SAP - Atari XL/XE
- SNDH - Atari ST
- SPC - Super Nintendo
- VGM - Sega Master System/Game Gear
- YM - Amstrad CPC/Spectrum ZX/Atari ST
These files may be compressed in GZIP, LHA, RAR, or ZIP archives; Audio Overload handles them all transparently. Note that the current version is a Public Beta Version; please read the documentation before use.
What's new in this version:
- Switched back to Platinum interface.
- CPU usage is a bit more realistic now.
- Added elapsed time display to the main window.
- Added support for revision 2, 3, 5 and 6 YM files (Atari/CPC/Spectrum). For some useless trivia, this feature was written on my PowerBook during part of what became a seven hour delay in Chicago O'Hare international airport.
- R. Belmont added support for MDX files (Sharp X68000).
- R. Belmont added support for Adlib RAW files (Old x86 games).
- R. Belmont added support for MOD files (Amiga tracker format).
- Added support for LZH (needed for YM files).
- Added the ability for tracks to signal when they're completed. GYM, MOD, RAW, VGM, and YM only for now.
- Added channel configuration options for the YM2612 core when used with VGM files.
- Added channel configuration for individual channels on the NES VRCVI chip.
- The SNDH engine now uses the same PSG code as the AY and YM drivers. The old code has been removed.
- Resolved an issue with a small number of zipped files failing to decompress properly. Follow the link and
free download Audio Overload now.
DETAILS